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C4d octane r20 crack

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The new random walking medium allows you to create super -realistic skin and other absorption/scattering materials in Octane. Spectrum randomly travel SSS and hair materials.

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New nodes include: layered materials, man -reflectives, mirror reflex layers, luster layers, metal layers and layer group nodes. The new multi -layer material system allows you to build a complex material composed of the grassroots, which can insert up to the top of the grassroots at most.

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The delaid RTX hardware acceleration brings 2-5 times the rendering speed of the GPU through multi-GPU to NVIDIA light tracking GPU.

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